The game takes place in the Kingdom of Random, which is (naturally) ruled by the Queen of Random, a tall, menacing, and clearly not evil ruler who uses the roll of a single die to decide the fate of the world every day. ![]() Lost in Random tells a simple story, though it’s loaded with lore. During my preview of Lost in Random, I was met by equal parts combat and dialogue, and it’s easy to say that the former was vastly more interesting than the latter. ![]() It expects anyone holding the controller to be endlessly interested in its world and characters based solely on that Burton-esque style, which comes complete with monstrous character designs. However, Lost in Random itself expects something from players.
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